ArXiv

TriViewBench: Controlled Complexity Scaling for Multi-View Structural Reasoning in MLLMs

Authors
Yu-Yang Chen, Lan-Zhe Guo
Categories
cs.CV, cs.AI
arXiv
https://arxiv.org/abs/2606.26029v1
PDF
https://arxiv.org/pdf/2606.26029v1

Brief

TriViewBench presents a controlled three-view visual reasoning benchmark (1,923 scenes, >14K QA) spanning Local Decision, Object Counting, and Global Recovery with four complexity levels. Testing 18 MLLMs reveals a consistent hierarchy and steep, monotonic performance drops (12.11% / 59.14% / 80.02%). Error analysis identifies occlusion-driven undercounting and cross-view identity confusion; CoT yields no practical benefit, pointing to cross-view spatial representation limits.

Why it matters

TriViewBench (Chen & Guo, 2026-06-24) is a controlled three-view synthetic benchmark with 1,923 scenes and >14,000 QA pairs organized into four complexity levels and three reasoning categories: Local Decision, Object Counting, and Global Recovery.

Key details

  • Evaluation of 18 open- and closed-source MLLMs yields an identical capability hierarchy (Local Decision > Object Counting > Global Recovery) and monotonic degradation with complexity: Local Decision falls 12.11% (relative), Object Counting 59.14%, and Global Recovery 80.02%.
  • Object Counting errors split into two independent modes—single-view undercounting from occlusion blindness and multi-view overcounting from cross-view identity confusion; Chain-of-Thought prompting gives near-zero overall benefit (Δ = -0.16%) and shows Global Recovery gains are capability-gated, implicating cross-view spatial representation as the bottleneck.
Source evidence

Abstract

Multimodal Large Language Models (MLLMs) demonstrate strong performance on standard visual question answering benchmarks, yet their scalability under controlled structural complexity remains poorly understood. We introduce TriViewBench, a controlled three-view visual reasoning benchmark constructed from synthetic 3D scenes with explicitly parameterized object count and occlusion. The benchmark contains 1,923 scenes and over 14K Question-Answer (QA) pairs organized into four complexity levels and three reasoning categories: Local Decision, Object Counting, and Global Recovery. We evaluate 18 open- and closed-source MLLMs under a unified prompting protocol. All 18 models exhibit an identical capability hierarchy without exception (Local Decision > Object Counting > Global Recovery), and performance degrades monotonically with complexity: Local Decision tasks decline modestly (12.11% relative drop), while Object Counting degrades substantially (59.14%) and Global Recovery collapses severely (80.02%). Error analysis on Object Counting reveals two mechanistically independent failure modes: single-view tasks are dominated by undercounting due to occlusion blindness, whereas the multi-view task reverses to overcounting due to cross-view identity confusion. Chain-of-Thought (CoT) prompting yields near-zero overall benefit ($Δ= -0.16\%$) and its effect on Global Recovery is strongly capability-gated, suggesting that the bottleneck lies in cross-view spatial representation rather than reasoning strategy. These findings reveal fundamental scalability limitations in current MLLMs and position TriViewBench as a controlled diagnostic framework for analyzing structural reasoning failures.

Comment: 26 pages, 8 figures