ArXiv

DriftWorld: Fast World Modeling through Drifting

Authors
Susie Lu, Haonan Chen, Weirui Ye...
Categories
cs.RO, cs.CV, cs.LG
arXiv
https://arxiv.org/abs/2607.15065v1
PDF
https://arxiv.org/pdf/2607.15065v1

Brief

DriftWorld introduces an action-conditioned drifting generative model that, instead of iterative denoising, learns a drift to produce multi-step visual rollouts in one forward pass. It runs at 30+ fps and is ≈17× faster than diffusion baselines, delivering state-of-the-art planning on Bridge-V2, RT-1, Language Table, Push-T, and Robomimic; offline ranking correlates up to 0.99.

Why it matters

DriftWorld learns an action-conditioned drift to generate multi-step future frames in a single forward pass, running at 30+ fps and producing rollouts on average 17× faster than diffusion-based world-model baselines.

Key details

  • On vision-based robotic benchmarks (Bridge-V2, RT-1, Language Table, Push-T, Robomimic) DriftWorld attains state-of-the-art decision-making performance while using far less inference time than diffusion models.
  • DriftWorld can be used as an offline simulator to rank real-world robot policies, with rollout-based scores correlating with ground truth up to 0.99.
Source evidence

Abstract

Predictive world models enable robots to plan by imagining the outcomes of their actions, but their value for control hinges on generating many rollouts quickly. This creates a bottleneck for diffusion-based world models: multistep sampling makes each rollout expensive, limiting large-scale action search at inference time. We introduce DriftWorld, an action-conditioned world model based on drifting generative models. Rather than denoising iteratively at inference, DriftWorld learns an action-conditioned drift during training, allowing it to generate future frames from the current observation and a candidate action sequence in a single forward pass at 30+ fps, which is 17x faster on average than diffusion based baselines. We evaluate DriftWorld on standard vision-based robotic manipulation benchmarks, including Bridge-V2, RT-1, Language Table, Push-T, and Robomimic. By producing rollouts that are both accurate and fast, DriftWorld achieves state-of-the-art decision-making performance with far less inference time than diffusion-based world model baselines. Beyond online control, DriftWorld can also serve as an offline simulator for ranking real-world robot policies, with rollout-based scores correlating with ground truth at up to 0.99. These results show that drifting models are a strong fit for robot world modeling, where fast, high-quality imagination directly supports planning and policy evaluation.

Comment: Website at https://susie-lu.github.io/driftworld/